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#1 6/18/2010 8:34 pm

Getoutofmyyard
Member
From: Canada
Registered: 6/13/2010
Posts: 1626

Suggestion: T.W.O.2 map #2

EDIT!

MUST READ!

If you are going to comment about the thing I had before I edited, please look here first.

I made a better version of my map known as The Cave.

I added a theme into my updated version, making the terrain alot better so it won't be boring.


VERSION 1:

I know version one is lame.

http://i579.photobucket.com/albums/ss23 … eCave2.png

VERSION 2:

The top part is built mostly for nades, and the bottom is mostly for building. I was going to add more things, but realised too much would kill it.

http://i579.photobucket.com/albums/ss23 … REMAKE.png


Note:

I want critisism, and no "ur a stupid dick."    If you dislike it, list reasons why.

Hopefully, you'll enjoy it. smile

Last edited by Getoutofmyyard (6/19/2010 5:54 pm)


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#2 6/18/2010 8:46 pm

MongooseGangsta
Member
From: Soufside
Registered: 8/2/2009
Posts: 793
Website

Re: Suggestion: T.W.O.2 map #2

Getoutofmyyard wrote:

I have learned alot about advantages and disadvantages when I submitted my last map suggestion. I studied the stages in T.W.O. and learned.

I have taken a liking to the concept of my last map suggestion, so I made a map that is on the Surface and underground.

For each team, there are three men on the surface, and three underground.

I made shafts close to the sign I made, mostly for grenades and that sort of ammo, but can be hopped through too.


This stage is IMPOSSIBLE to get an instakill.

I hope you enjoy.   smile



http://i579.photobucket.com/albums/ss23 … eCave2.png

it is possible, but you need to have boss aim.(it's on the bottom


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#3 6/18/2010 8:54 pm

CViper
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From: Salford, Greater Manchester
Registered: 8/8/2009
Posts: 8039

Re: Suggestion: T.W.O.2 map #2

There are holes on the cave floor. I'd say an few autos are a given.


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#4 6/18/2010 9:06 pm

Getoutofmyyard
Member
From: Canada
Registered: 6/13/2010
Posts: 1626

Re: Suggestion: T.W.O.2 map #2

An Insta-kill would be impossible, or require Jesus's aim. A rocket would send people towards the wall, A grenade could get far enough, but there is a low probability for insta-kills.

Yes, if someone were stupid or laggy, they might fall. Otherwise, attack insta-kills would be low probablity, practically impossible.

The most probable way for an insta-kill is for red to get on the yellow thing in the cave and rocket, hitting the guy against the wall, and he'd rebound into the hole.

Last edited by Getoutofmyyard (6/18/2010 9:07 pm)


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#5 6/18/2010 9:39 pm

thebigdonginthesky
Member
Registered: 4/6/2010
Posts: 2033

Re: Suggestion: T.W.O.2 map #2

i think the map is stupid


http://i.imgur.com/bMc2v.png

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#6 6/18/2010 9:43 pm

Getoutofmyyard
Member
From: Canada
Registered: 6/13/2010
Posts: 1626

Re: Suggestion: T.W.O.2 map #2

thebigdonginthesky wrote:

i think the map is stupid

You are entitled to your own opinion, and I respect that, but in order to be taken seriously, give a reason(s) why you dislike it.

And also, I find it hard to take you seriously without laughing, due to calling me a dick on another of my post with no apparent reason, and your grammar.

If I were to judge your comment, and if anybody else were to too, I'd say you are trying to harrass people for anything you can make up.


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#7 6/18/2010 10:07 pm

thebigdonginthesky
Member
Registered: 4/6/2010
Posts: 2033

Re: Suggestion: T.W.O.2 map #2

1. random sign? more like you didnt know what to put there but you thought itd be cool to have a no insta map
2. people on the bottom cant throw high angled nades or get to the top of the map
3. other than the "AWSUM SIGN" there is no obstacles its just nade after nade with no strategy

attacking my grammar? ridiculous, im legible arent i? maybe i think you are a dick for making multiple suggestion topics with the same (fail) result
i mightve used the wrong word in dick but you are definitely making an ass of yourself


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#8 6/18/2010 11:00 pm

MongooseGangsta
Member
From: Soufside
Registered: 8/2/2009
Posts: 793
Website

Re: Suggestion: T.W.O.2 map #2

Getoutofmyyard wrote:

An Insta-kill would be impossible, or require Jesus's aim. A rocket would send people towards the wall, A grenade could get far enough, but there is a low probability for insta-kills.

Yes, if someone were stupid or laggy, they might fall. Otherwise, attack insta-kills would be low probablity, practically impossible.

The most probable way for an insta-kill is for red to get on the yellow thing in the cave and rocket, hitting the guy against the wall, and he'd rebound into the hole.

are you fogeting about rockets? for the blue side? try standing on the crate?


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#9 6/19/2010 12:46 am

Getoutofmyyard
Member
From: Canada
Registered: 6/13/2010
Posts: 1626

Re: Suggestion: T.W.O.2 map #2

thebigdonginthesky wrote:

1. random sign? more like you didnt know what to put there but you thought itd be cool to have a no insta map
2. people on the bottom cant throw high angled nades or get to the top of the map
3. other than the "AWSUM SIGN" there is no obstacles its just nade after nade with no strategy

attacking my grammar? ridiculous, im legible arent i? maybe i think you are a dick for making multiple suggestion topics with the same (fail) result
i mightve used the wrong word in dick but you are definitely making an ass of yourself

Also, have you not read on my other topic that I told you I am new to this forums, obviously not.

Dude, it is not called "AWSUM SIGN"... Did I call it that? Nope. That sign doesn't mean I am out of ideas, it means that I'm putting a bit of humour.

I also meant for the bottom people to not get up. Just because you'd rather hide on top doesn't mean I'll change it...

Posting suggestions that aren't super amazing doesn't mean I am being an ass. I am testing it out, and hearing what others have to say.

Dude, please bug off, I am new to this forum, so cut me a break. I am not perfect, and neither are you, or anybody. Everybody on here started a bit off like me, if I am correct...

I have feelings. I am a human. sad

Last edited by Getoutofmyyard (6/19/2010 12:48 am)


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#10 6/19/2010 12:54 am

exe.Cute
Member
From: South Carolina
Registered: 8/12/2008
Posts: 4634

Re: Suggestion: T.W.O.2 map #2

You're supposed to ignore warbird because all he does is troll people.

Also warbird, the whole "i think the map is stupid" kinds of posts need to stop since they don't have any substance and nobody wants to read them.


While no longer active on these forums, I'm available by email if you'd like to talk to me.

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#11 6/19/2010 1:00 am

Getoutofmyyard
Member
From: Canada
Registered: 6/13/2010
Posts: 1626

Re: Suggestion: T.W.O.2 map #2

Sorry, didn't know he was a troll. >.<


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#12 6/19/2010 4:09 am

Shrub
Moderator
From: Minneapolis, Minnesota
Registered: 5/14/2009
Posts: 9155

Re: Suggestion: T.W.O.2 map #2

He makes a few good points though. It's a really really boring, uninspired map. At least assign a theme.

Having said that, I like the idea of a level with more than one floor.

Last edited by Shrub (6/19/2010 4:10 am)


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#13 6/19/2010 4:28 am

thebigdonginthesky
Member
Registered: 4/6/2010
Posts: 2033

Re: Suggestion: T.W.O.2 map #2

yeah but give it some pizazz id add a big thing in the middle of the bottom part about the size of those things on pit that you can get on with a plat or wall thatd provide something to build off of


http://i.imgur.com/bMc2v.png

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#14 6/19/2010 5:39 am

Shrub
Moderator
From: Minneapolis, Minnesota
Registered: 5/14/2009
Posts: 9155

Re: Suggestion: T.W.O.2 map #2

And I will restate this, it needs a theme.


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#15 6/19/2010 5:40 am

thebigdonginthesky
Member
Registered: 4/6/2010
Posts: 2033

Re: Suggestion: T.W.O.2 map #2

carnival wheel in the middle at the bottom and bowling alley on top so its like a fair or something


http://i.imgur.com/bMc2v.png

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#16 6/19/2010 4:56 pm

Getoutofmyyard
Member
From: Canada
Registered: 6/13/2010
Posts: 1626

Re: Suggestion: T.W.O.2 map #2

thebigdonginthesky wrote:

yeah but give it some pizazz id add a big thing in the middle of the bottom part about the size of those things on pit that you can get on with a plat or wall thatd provide something to build off of

I can now see where you are going, and I realize it needs a lot more in it to be atleast considerable. I will update this map as soon as I can.


http://i1272.photobucket.com/albums/y398/ninjastyle124/Goomy_zps2ab253ee.png

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#17 6/19/2010 5:51 pm

Twinfan
Member
From: Gotham
Registered: 11/17/2008
Posts: 6241

Re: Suggestion: T.W.O.2 map #2

thebigdonginthesky wrote:

1. random sign? more like you didnt know what to put there but you thought itd be cool to have a no insta map
2. people on the bottom cant throw high angled nades or get to the top of the map
3. other than the "AWSUM SIGN" there is no obstacles its just nade after nade with no strategy

attacking my grammar? ridiculous, im legible arent i? maybe i think you are a dick for making multiple suggestion topics with the same (fail) result
i mightve used the wrong word in dick but you are definitely making an ass of yourself

He is right with this stuff though getout, and Shrub is right you need a theme. Multiple levels would be nice to test out on a map, but you would need to have a way to get up, otherwise the 3 bottom guys are useless.

Last edited by Twinfan (6/19/2010 5:52 pm)


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I am no longer an active member of Twboards, but if you need--or want--to talk to me, I have left the option of sending an email available. If you abuse it or spam me or something, I will A) Promptly remove the email option, and B) Hunt you to the ends of the Earth. Choose wisely and I wish you all the best of luck...

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#18 6/19/2010 5:53 pm

Twinfan
Member
From: Gotham
Registered: 11/17/2008
Posts: 6241

Re: Suggestion: T.W.O.2 map #2

sulliman1 wrote:

twins gonna get mad at you for copyright violation

I just might lol

@exe, sorry i don't know how to quote 2 seperate things in 1 comment


http://i29.tinypic.com/2iapgqo.jpg
I am no longer an active member of Twboards, but if you need--or want--to talk to me, I have left the option of sending an email available. If you abuse it or spam me or something, I will A) Promptly remove the email option, and B) Hunt you to the ends of the Earth. Choose wisely and I wish you all the best of luck...

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#19 6/19/2010 5:56 pm

Getoutofmyyard
Member
From: Canada
Registered: 6/13/2010
Posts: 1626

Re: Suggestion: T.W.O.2 map #2

I have just updated this with a better version. I hope it is enough.


http://i1272.photobucket.com/albums/y398/ninjastyle124/Goomy_zps2ab253ee.png

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#20 6/19/2010 5:57 pm

Shrub
Moderator
From: Minneapolis, Minnesota
Registered: 5/14/2009
Posts: 9155

Re: Suggestion: T.W.O.2 map #2

Open notepad, paste bbc of quoting them, then quote the other person, and paste the quote of the first person in.


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#21 6/19/2010 6:32 pm

CViper
Member
From: Salford, Greater Manchester
Registered: 8/8/2009
Posts: 8039

Re: Suggestion: T.W.O.2 map #2

Or you could do this:

Code:

[quote=somebody]Some random text[/quote]
[quote=somebody different]More Useless Text[/quote]

and it comes out like this:

somebody wrote:

Some random text

somebody different wrote:

More Useless Text


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#22 6/19/2010 7:14 pm

thebigdonginthesky
Member
Registered: 4/6/2010
Posts: 2033

Re: Suggestion: T.W.O.2 map #2

bottom is a lot better now, but as shrub said about 100 times it still needs a theme


http://i.imgur.com/bMc2v.png

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#23 6/19/2010 7:41 pm

CViper
Member
From: Salford, Greater Manchester
Registered: 8/8/2009
Posts: 8039

Re: Suggestion: T.W.O.2 map #2

I can still see a grenade auto kill hmm


http://i28.photobucket.com/albums/c224/crimsonviper_/Manchester-1.png

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