TWBoards.com

The official community for Territory War

You are not logged in.

#1 9/4/2010 9:16 pm

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Ice Cave

Every single stage in TWO has most of the top of the stage clear, so anyone can throw a grenade at angle 57 and hope for the best. Lower angle grenades are hardly ever used, which is why I created a stage with a ceiling!

http://i51.tinypic.com/21cgv1g.jpg

There can also be no Auto kills because there are walls as well. Some icicles are hollowed out kinda like a base for your men. there is also a small tunnel under the stage. The red line at the top of the stage is where it ends and the red line at the bottom is where if you fall past that line you die. The Dragon head in the middle makes the stage very cool and pretty! most will see it as an obstacle while others will use it to its advantage!

Last edited by God.Of.Green (9/4/2010 9:20 pm)


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#2 9/4/2010 9:19 pm

Ninjamongoose
Member
From: Garbanzo land
Registered: 7/14/2010
Posts: 2583
Website

Re: Ice Cave

I love the way you draw


*Farting*

Offline

 

#3 9/4/2010 9:28 pm

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

Ninjamongoose wrote:

I love the way you draw

Thanks ^_^ i know a few things are out of proportion but the basic idea and everything is there.


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#4 9/4/2010 9:42 pm

Dave123
Member
From: Ontario, Canada
Registered: 8/17/2010
Posts: 125

Re: Ice Cave

Pretty Nice Green.

Last edited by Dave123 (9/4/2010 9:42 pm)

Offline

 

#5 9/4/2010 9:56 pm

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

Thank you so very much! I love positive feedback! I want to make it longer, so maybe when i get better drawing paper ill redo it.


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#6 9/4/2010 9:57 pm

cliffcatastrophe
Member
From: I don't know.
Registered: 8/8/2010
Posts: 705

Re: Ice Cave

Looks like CC. ;P


http://i742.photobucket.com/albums/xx66/cliffcatastrophe/Other/brock-1.gif

Offline

 

#7 9/4/2010 11:44 pm

5150
Banned
Registered: 7/18/2010
Posts: 92
Website

Re: Ice Cave

looks horrible.

Offline

 

#8 9/4/2010 11:52 pm

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

Well of course its like CC, its kinda like Pit and CC put together. In no map so far, Ice has been an element. This is just a map utilizing a ceiling. and 5150, this is why 5150 is a horrible clan, for putting down others for no appertain reason. So give me negative feedback so i can fix it. Simply saying it is horrible is a horrible way to give advice, in fact it's not a way at all. Your comment is useless and unworthy of being on this forum, just like you yourself. So everyone, help me to make this better, any Ideas? Also continue with the feedback, I'm just trying to make this better for TWO players.


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#9 9/5/2010 12:06 am

REDSOXFAN34
Member
From: Maine
Registered: 4/20/2009
Posts: 16
Website

Re: Ice Cave

Thats wicked awesome. Good job.


http://oi51.tinypic.com/2n1ewdv.jpg
http://oi55.tinypic.com/5v3xoy.jpg

Offline

 

#10 9/5/2010 1:43 am

Shrub
Moderator
From: Minneapolis, Minnesota
Registered: 5/14/2009
Posts: 9155

Re: Ice Cave

Looks like a good map, but it seems camping would be very easy, because landing a nade on one of those spikes would be almost impossible.


http://i719.photobucket.com/albums/ww200/AbsoluteSil3nce/ShrubNewSig.png
Signature limit: 700x140

Offline

 

#11 9/5/2010 1:59 am

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

Shrub wrote:

Looks like a good map, but it seems camping would be very easy, because landing a nade on one of those spikes would be almost impossible.

Ehh, I thought of that too. But I already have a strategy for both sides that negates the option of camping in such a fashion. I would explain but then everyone could beat me in the map I created D:


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#12 9/5/2010 2:35 am

Shadowken42
Member
From: New York
Registered: 6/19/2008
Posts: 4485
Website

Re: Ice Cave

http://a.imageshack.us/img695/8914/icecave.png

: D


http://orig03.deviantart.net/557f/f/2010/252/5/0/marth_by_sparda-d2ycs56.png

Offline

 

#13 9/5/2010 2:45 am

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

O.O I LOVE U


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#14 10/30/2010 6:22 am

VinnieofSiftheads
Member
From: Thunder Bay,Canada,Earth :,
Registered: 10/28/2010
Posts: 892
Website

Re: Ice Cave

Ossum idea, and ossum renderization. This is too good to be true. Submit to TW3,see if it works.


http://i975.photobucket.com/albums/ae238/Vinnieofsiftheads/Vinnieofsiftheadssigv3copy.jpg http://fc03.deviantart.net/fs70/f/2010/340/2/0/fluidanims_support_banner_2_by_vinnieofsiftheads21-d34bohb.jpg
[

"If you cant find your opponents weak point...then...MAKE ONE!!!" (dbs1029)VinnieofSiftheads21 Deviantart

Offline

 

#15 10/30/2010 11:48 am

Trollrogue
Member
Registered: 7/14/2010
Posts: 214

Re: Ice Cave

Nice idea, dude... But what you said about all players using high angles only applies to noobs. Pros know that lower angles are better hmm


http://i558.photobucket.com/albums/ss25/masterdurangus/Signatures/OBAMA1.jpg
http://i159.photobucket.com/albums/t125/Lina-Christin/My%20album%20number%202/Barack_Obama_signature.pnghttp://i177.photobucket.com/albums/w203/bellasmom0606/flags/Obama_Signature_by_Ferret_With_A_Sp.jpg

Offline

 

#16 10/31/2010 10:48 pm

VinnieofSiftheads
Member
From: Thunder Bay,Canada,Earth :,
Registered: 10/28/2010
Posts: 892
Website

Re: Ice Cave

Not necessarily. For example when there are high structures made, either by other players or the map itself (ex right side of Volcano) higher angles are needed. All im saying is "just saying".


http://i975.photobucket.com/albums/ae238/Vinnieofsiftheads/Vinnieofsiftheadssigv3copy.jpg http://fc03.deviantart.net/fs70/f/2010/340/2/0/fluidanims_support_banner_2_by_vinnieofsiftheads21-d34bohb.jpg
[

"If you cant find your opponents weak point...then...MAKE ONE!!!" (dbs1029)VinnieofSiftheads21 Deviantart

Offline

 

#17 11/1/2010 2:36 am

thebigdonginthesky
Member
Registered: 4/6/2010
Posts: 2033

Re: Ice Cave

i hate the map


http://i.imgur.com/bMc2v.png

Offline

 

#18 11/1/2010 2:57 am

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

thebigdonginthesky wrote:

i hate the map

Why?So give me negative feedback so i can fix it. Simply saying it is horrible is a horrible way to give advice, in fact it's not a way at all. Your comment is useless and unworthy of being on this forum, just like you yourself. So everyone, help me to make this better, any Ideas? Also continue with the feedback, I'm just trying to make this better for TWO players.

lol copy paste


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#19 11/1/2010 3:16 am

RhineStone Cowboy
Member
Registered: 7/28/2008
Posts: 5609

Re: Ice Cave

It's a fine idea. Not especially unique, as it has been pointed out, it shares many similarities with Crystal Cavern. I am also concerned with players starting trapped in their position. I suppose it avoids first turn kills, but it seems annoying and I don't like it. Also, some spikes and slants I'm not sure are able to be walked on or whether they are too steep (not about the drawing really, I just want to know how you INTENDED them to be.)


You're not your Facebook status. You're not how many friends you have. You're not your smart phone. You're not your applications. You are not your fucking iPad. You're the all-planking, e-consuming crap of the world.

Offline

 

#20 11/1/2010 3:38 am

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

O: thanks for the well thought analysis! Rhine. I'll see what i can do.


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#21 11/1/2010 8:49 pm

thebigdonginthesky
Member
Registered: 4/6/2010
Posts: 2033

Re: Ice Cave

1. very easy to camp on those spikes, they're almost imposable to land nades on reg or impact

2. trapping would be WAYYYY too easy

3. half of the players on the right side cant throw nades even if they walk the max distance on the first turn

4. i hate this map


http://i.imgur.com/bMc2v.png

Offline

 

#22 11/4/2010 2:19 am

VinnieofSiftheads
Member
From: Thunder Bay,Canada,Earth :,
Registered: 10/28/2010
Posts: 892
Website

Re: Ice Cave

thebigdonginthesky wrote:

1. very easy to camp on those spikes, they're almost imposable to land nades on reg or impact

2. trapping would be WAYYYY too easy

3. half of the players on the right side cant throw nades even if they walk the max distance on the first turn

4. i hate this map

Response:

1. Use your gun.

2. All depends on how you do trapping (improbable for pros anyways).

3. So what. You don't have to.

4. Your not nice...at all.

Last edited by VinnieofSiftheads (11/4/2010 3:19 am)


http://i975.photobucket.com/albums/ae238/Vinnieofsiftheads/Vinnieofsiftheadssigv3copy.jpg http://fc03.deviantart.net/fs70/f/2010/340/2/0/fluidanims_support_banner_2_by_vinnieofsiftheads21-d34bohb.jpg
[

"If you cant find your opponents weak point...then...MAKE ONE!!!" (dbs1029)VinnieofSiftheads21 Deviantart

Offline

 

#23 11/4/2010 4:24 am

God.Of.Green
Member
From: PA
Registered: 8/2/2010
Posts: 3977
Website

Re: Ice Cave

umm this is a really old post so I don't care, it was just showing what a map with a ceiling would entail. I don't want this exact map in TW3, only a better version of it, I just want the dragon head still there and the ceiling. ;D so if u hate it, whatever it was an example. So stop hating and start loving.

Last edited by God.Of.Green (11/4/2010 4:26 am)


http://gyazo.com/19f7908ead03a2054c1f4acad04010b4.png?1338784313http://gyazo.com/3352f4e60488a90d343f9513146ac296.png

Offline

 

#24 11/4/2010 6:42 pm

Twinfan
Member
From: Gotham
Registered: 11/17/2008
Posts: 6241

Re: Ice Cave

God.Of.Green wrote:

So stop hating and start loving.

Booooo cliche and overuse of 2 words that now mean nothing even though they were originally as important as any other word!


http://i29.tinypic.com/2iapgqo.jpg
I am no longer an active member of Twboards, but if you need--or want--to talk to me, I have left the option of sending an email available. If you abuse it or spam me or something, I will A) Promptly remove the email option, and B) Hunt you to the ends of the Earth. Choose wisely and I wish you all the best of luck...

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2005 Rickard Andersson