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#76 10/15/2014 4:05 pm

Kai
Member
From: .red: 12/17/2010
Registered: 12/17/2010
Posts: 3812
Website

Re: custom map library

333609543 wrote:

The map is for Base Capture ONLY
I realize the map would be very BAD if it wasn't Base Capture.

Have you tested it with someone else


http://img850.imageshack.us/img850/7896/deadpoolsigfinalbigffch.gif
([tse] mp04:5 - mp21) [tsp] mp04:2 - ma9 morf yadkeew yreve toR no m'I ,klat s'teL !!!!!YYEEHHH
tsilyalp yM

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#77 10/19/2014 4:38 pm

333609543
New member
Registered: 10/1/2014
Posts: 3

Re: custom map library

Yes I have, and I have won base capture even when I went after the opponent.

Now more maps.

Edit: The Import codes won't work for some reason so I am no longer posting them. If you want to try to use them I can send a 'Microsoft Word 2003 Document' containing the map code that you wish to have. Email: J333a609k543e@gmail.com

A remake of Dragonrider's Wasteland
Centennial Ridges

I also did a remake of Dragonrider's Adobe Houses II
Sand Castles

The first "Sand Castles" map is unavailable.

Sand Castles II

Last edited by 333609543 (10/26/2014 2:26 am)

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#78 10/19/2014 5:34 pm

Puri
Member
From: California
Registered: 7/24/2011
Posts: 1062

Re: custom map library

these looks very good and seem like they would play well. keep it up.


Simplicity is best.

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